Heart

This piece was created for my edit account, @bigsVFX, shortly after Kendrick Lamar released GNX.

I began by sourcing reference images, converting them to PNGs, and positioning them within a 3D camera environment to give the composition a sense of depth and dimension.

In the opening scene, I segmented the album cover into circular fragments and animated their scale across three-dimensional space. My core question throughout was: how do I merge trending motion graphics with the narrative of the lyrics?

A grungy overlay was added as a finishing touch; a consistent element of BigsVFX.

This project was a freelance collaboration with PrairyXYZ, created as an official Spotify Canvas for the album BRAVADO INTiMO.

The vision was established early; a mixed-media aesthetic defined by intense glows, rich textures, and a sense of tactile depth. To achieve this, I masked key compositional elements and incorporated high-resolution textures throughout. Effects like S_ZGlow were used to build a dreamy, luminous quality, while added grain lent the piece a nostalgic warmth.

Editorially, the piece balances two visual modes: bold, bravado-driven shots of the bull paired against more intimate, tender shots of the rose. This reflects both the artist's confident exterior and his introspective inner world.

Bravado Intimo canvas

This project was created in collaboration with Covenant Sports Group, a faith-based sports agency offering transparent athlete management, NIL guidance, and holistic athlete support.

The objective was to spotlight Mason Miller's standout performance from the previous season and build anticipation for the year ahead.

I wanted this piece to feel grounded and authentic. My friend Andrew Amato connected me with his crew, and that energy directly influenced the direction of the edit. I used motion tracking to pull the viewer into the scene, integrated ESPN footage to build narrative tension, and employed masking techniques to heighten that sense of anticipation.

Mason miller

Student housing abroad

shortform

This short-form video was produced for Student Housing Abroad as part of my ongoing content collaboration with the brand.

Following a notes session with the team, I focused on two key refinements: audio clarity and visual grading. On the audio side, I moved away from speed adjustments in Premiere, which had been introducing muffle and frequency loss, opting instead for cleaner source handling. For the grade, I replaced LUT-based presets with a manual curves approach, giving me more precise control over the final look.

Sound effects were paired with on-screen movement to maintain engagement without pulling focus from the spoken content. I wanted to keep the viewer's attention exactly where it needs to be.

Xtreme angles

This was a school project centered around capturing extreme close-up product shots. I chose Nike as my subject, drawn to the brand's history of innovative and visually bold advertising.

I began by storyboarding the concept in full before picking up a camera. The footage was shot using Cinematic Mode on iPhone, then brought into Adobe After Effects for compositing, synchronization to the track, and visual styling.

The edit employs time remapping, light leaks, blue hue and saturation grading, and match cuts. These techniques were chosen to reflect the kinetic energy Nike's brand is known for.

This piece was created for my personal brand, BigsVFX, with a focus on simulating three-dimensional camera movement using a static album cover.

Every design decision was made to serve the aesthetic. Typography and color were pulled directly from the source material to maintain visual cohesion. A film damage overlay and a 15fps frame rate reduction were applied to reinforce the textural, lo-fi feel of the piece.

Text animations were built using expressions in After Effects, allowing for precise, dynamic movement that would be difficult to achieve through manual keyframing alone.

falling

This project stems from an ongoing collaboration with an early-stage business, where I oversee video production and social media content. The brief was to create a motion graphic that adhered to brand guidelines while clearly communicating the core value proposition: finding housing abroad is difficult.

To achieve the desired aesthetic, I applied threshold and tint effects to establish a cohesive blue palette, scripted and prepared the copy for an AI voiceover, and used motion throughout to sustain viewer engagement.

The result is intentionally restrained — the message is direct, and the composited elements bring a level of polish that elevates it beyond a standard motion graphic.

student housing abroad

motion graphic

As a former track & field athlete at Appalachian State University, I have a personal connection to this project. When the opportunity came to create content for their sports teams, it felt like a natural fit.

I was provided game and practice footage with full creative freedom. The objective was to build excitement for an upcoming game, and my approach was to keep the focus squarely on the gameplay itself.

Match cutting and motion tracking were used to maintain visual momentum and direct the viewer's eye toward the action. A subtle yellow glow was layered in as a finishing touch, grounding the piece in App State's visual identity.

App State Softball

This Spotify Canvas was created for Call Vo, with a straightforward creative brief: make the bear's head explode off its body and loop seamlessly.

This was a genuinely fun project to execute. To animate the bounce of the head, I shaped the position keyframe graph into an arc. The arc curve in the graph editor defines the layer's trajectory through space. I also used scale keyframing to sell the movement, and carefully blended the bear's head into the surrounding grass to ensure a natural transition rather than a harsh cut. Time-reverse layer was then applied to create the loop, essentially making the video go backwards to the original frame.

antidepressant 3

Brew devil

spec ad

For this project, I conceptualized and developed a fictional product line and brand collaboration between R&D Brewing and Duke University. Leaning into R&D's culture of calling their products "brews," I coined the name Brew Devil as a nod to Duke's iconic Blue Devils identity.

I designed the beer can packaging end-to-end using the Adobe Creative Suite, then built a photorealistic 3D model in Blender. To generate dynamic product shots, I leveraged RunwayML's AI video generation capabilities, producing a variety of cinematic angles and scenes.

The final piece was composited in Adobe After Effects, where I integrated the footage with intentional sound design to craft a hype-driven campaign concept. One that positions Brew Devil as the “official” beer of Duke Athletics.

For this project, I was tasked with producing an engaging social media reel for Revolution Homes. I was working with just three provided photos, two of which were duplicates.

Rather than let the limited assets constrain the final product, I used RunwayML to animate the still images, transforming them into dynamic, cinematic footage. From there, I developed a script and sourced a professional-quality voiceover through ElevenLabs, building a narrative around Revolution Homes' core concept: turning ideas into reality.

Throughout the process, I maintained strict brand consistency, ensuring all typography and color choices aligned with Revolution Homes' existing guidelines.

Revolution homes